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/trunk/main/drawinglayer/source/primitive3d/
H A Dhatchtextureprimitive3d.cxx93 basegfx::B2DVector a2X, a2Y; in impCreate3DDecomposition() local
122 a2Y = a2Candidate - a2N; in impCreate3DDecomposition()
124 const double fCross(a2X.cross(a2Y)); in impCreate3DDecomposition()
214 a2D.set(0, 1, a2Y.getX()); in impCreate3DDecomposition()
215 a2D.set(1, 1, a2Y.getY()); in impCreate3DDecomposition()

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