Searched refs:aADirection (Results 1 – 1 of 1) sorted by relevance
225 uno::Any aADirection( uno::makeAny( rScheme == ThreeDLookScheme_Simple in lcl_setLightsForScheme() local229 xDiagramProps->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTDIRECTION_2 ), aADirection ); in lcl_setLightsForScheme()
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