Searched refs:aAllStateActions (Results 1 – 2 of 2) sorted by relevance
106 final Iterable<IAction> aAllStateActions = maAllStatesActions.GetActions(eTrigger); in GetActions() local109 return aAllStateActions; in GetActions()110 else if (aAllStateActions == null) in GetActions()113 return new ActionIterator(aOneStateActions, aAllStateActions); in GetActions()
33 final Iterable<IAction> aAllStateActions) in ActionIterator() argument36 maAllStateActions = aAllStateActions; in ActionIterator()
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