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Searched refs:aBezEnd (Results 1 – 1 of 1) sorted by relevance

/trunk/main/svx/source/svdraw/
H A Dsvdopath.cxx236 Point aBezEnd; member
301 if (!bMouseDown || (0L == aBezEnd.X() && 0L == aBezEnd.Y())) aBezEnd=rP2; in CalcBezier()
313 aXP[3]=aBezEnd; in GetBezierPoly()
1634 aHelpline.append(basegfx::B2DPoint(pU->aBezEnd.X(), pU->aBezEnd.Y())); in TakeDragPolyPolygon()

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