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Searched refs:aFrontBackRange (Results 1 – 2 of 2) sorted by relevance

/trunk/main/svx/source/engine3d/
H A Dhelperhittest3d.cxx91 const basegfx::B3DRange aFrontBackRange(rFront, rBack); in getAllHit3DObjectWithRelativePoint() local
93 if(aObjectRange.overlaps(aFrontBackRange)) in getAllHit3DObjectWithRelativePoint()
/trunk/main/drawinglayer/source/processor2d/
H A Dhittestprocessor2d.cxx202 const basegfx::B3DRange aFrontBackRange(aFront, aBack); in check3DHit() local
204 if(aObjectRange.overlaps(aFrontBackRange)) in check3DHit()

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