Searched refs:aFrustumMat (Results 1 – 1 of 1) sorted by relevance
/trunk/main/basegfx/source/matrix/ |
H A D | b3dhommatrix.cxx | 348 Impl3DHomMatrix aFrustumMat; in frustum() local 350 aFrustumMat.set(0, 0, 2.0 * fNear / (fRight - fLeft)); in frustum() 351 aFrustumMat.set(1, 1, 2.0 * fNear / (fTop - fBottom)); in frustum() 352 aFrustumMat.set(0, 2, (fRight + fLeft) / (fRight - fLeft)); in frustum() 353 aFrustumMat.set(1, 2, (fTop + fBottom) / (fTop - fBottom)); in frustum() 354 aFrustumMat.set(2, 2, -fOne * ((fFar + fNear) / (fFar - fNear))); in frustum() 355 aFrustumMat.set(3, 2, -fOne); in frustum() 356 aFrustumMat.set(2, 3, -fOne * ((2.0 * fFar * fNear) / (fFar - fNear))); in frustum() 357 aFrustumMat.set(3, 3, fZero); in frustum() 359 mpImpl->doMulMatrix(aFrustumMat); in frustum()
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