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Searched refs:aGraphicRange (Results 1 – 2 of 2) sorted by relevance

/trunk/main/drawinglayer/source/processor3d/
H A Ddefaultprocessor3d.cxx279 basegfx::B2DRange aGraphicRange(rFillGraphicAttribute.getGraphicRange()); in impRenderBitmapTexturePrimitive3D() local
281 aGraphicRange.transform( in impRenderBitmapTexturePrimitive3D()
290 aGraphicRange, in impRenderBitmapTexturePrimitive3D()
299 aGraphicRange)); in impRenderBitmapTexturePrimitive3D()
/trunk/main/drawinglayer/source/processor2d/
H A Dvclprocessor2d.cxx469 … basegfx::B2DRange aGraphicRange(rFillGraphicAttribute.getGraphicRange()); in RenderFillGraphicPrimitive2D() local
470aGraphicRange.transform(mpOutputDevice->GetViewTransformation() * aLocalTransform); in RenderFillGraphicPrimitive2D()
474 … const sal_Int32 nBWidth(std::max(sal_Int32(1), basegfx::fround(aGraphicRange.getWidth()))); in RenderFillGraphicPrimitive2D()
475 … const sal_Int32 nBHeight(std::max(sal_Int32(1), basegfx::fround(aGraphicRange.getHeight()))); in RenderFillGraphicPrimitive2D()
527 sal_Int32 nBLeft(basegfx::fround(aGraphicRange.getMinX())); in RenderFillGraphicPrimitive2D()
528 sal_Int32 nBTop(basegfx::fround(aGraphicRange.getMinY())); in RenderFillGraphicPrimitive2D()

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