Searched refs:aMovedPoint (Results 1 – 1 of 1) sorted by relevance
509 awt::Point aMovedPoint = aPoint; in getAccessibleAtPoint() local510 aMovedPoint.X += aScreenRect.Left(); in getAccessibleAtPoint()511 aMovedPoint.Y += aScreenRect.Top(); in getAccessibleAtPoint()513 …if ( nCols > 0 && nRows > 0 && aMovedPoint.X >= pColInfo[0].nPixelStart && aMovedPoint.Y >= pRowIn… in getAccessibleAtPoint()516 while ( nColIndex < nCols && aMovedPoint.X > pColInfo[nColIndex].nPixelEnd ) in getAccessibleAtPoint()519 while ( nRowIndex < nRows && aMovedPoint.Y > pRowInfo[nRowIndex].nPixelEnd ) in getAccessibleAtPoint()
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