Searched refs:aNewVec (Results 1 – 3 of 3) sorted by relevance
215 ::basegfx::B3DVector aNewVec; in SdXML3DCubeObjectShapeContext()218 if(aNewVec != maMinEdge) in SdXML3DCubeObjectShapeContext()220 maMinEdge = aNewVec; in SdXML3DCubeObjectShapeContext()227 ::basegfx::B3DVector aNewVec; in SdXML3DCubeObjectShapeContext()230 if(aNewVec != maMaxEdge) in SdXML3DCubeObjectShapeContext()232 maMaxEdge = aNewVec; in SdXML3DCubeObjectShapeContext()326 ::basegfx::B3DVector aNewVec; in SdXML3DSphereObjectShapeContext()329 if(aNewVec != maCenter) in SdXML3DSphereObjectShapeContext()331 maCenter = aNewVec; in SdXML3DSphereObjectShapeContext()341 if(aNewVec != maSize) in SdXML3DSphereObjectShapeContext()[all …]
276 ::basegfx::B3DVector aNewVec; in processSceneAttribute()277 mrImport.GetMM100UnitConverter().convertB3DVector(aNewVec, rValue); in processSceneAttribute()279 if(aNewVec != maVRP) in processSceneAttribute()281 maVRP = aNewVec; in processSceneAttribute()288 ::basegfx::B3DVector aNewVec; in processSceneAttribute()289 mrImport.GetMM100UnitConverter().convertB3DVector(aNewVec, rValue); in processSceneAttribute()291 if(aNewVec != maVPN) in processSceneAttribute()293 maVPN = aNewVec; in processSceneAttribute()300 ::basegfx::B3DVector aNewVec; in processSceneAttribute()303 if(aNewVec != maVUP) in processSceneAttribute()[all …]
56 Sequence< double > aNewVec(3); in transform() local63 aNewVec[0] = fZwi; in transform()69 aNewVec[1] = fZwi; in transform()75 aNewVec[2] = fZwi; in transform()83 aNewVec[0] /= fZwi; in transform()84 aNewVec[1] /= fZwi; in transform()85 aNewVec[2] /= fZwi; in transform()87 return aNewVec; in transform()
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