Searched refs:aPaintStart (Results 1 – 1 of 1) sorted by relevance
2448 Point aPaintStart = rDev.PixelToLogic( rDev.LogicToPixel( aStart ) ); in PaintLines() local2457 aPaintStart.X() = aUpperAligned.Left(); in PaintLines()2459 aPaintStart.X() = aUpperAligned._Right(); in PaintLines()2461 aPaintStart.Y() = aUpperAligned.Top(); in PaintLines()2463 aPaintStart.Y() = aUpperAligned._Bottom(); in PaintLines()2475 … aPaintStart.X() -= nTwipXCorr; // nHalfPixelSzW - 2 to assure that we do not leave the pixel in PaintLines()2477 aPaintStart.Y() -= nTwipYCorr; in PaintLines()2486 aPaintStart, in PaintLines()2503 aPaintStart, in PaintLines()
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