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Searched refs:aPerpendicularNormalizedDirection (Results 1 – 1 of 1) sorted by relevance

/trunk/main/drawinglayer/source/primitive2d/
H A Dhelplineprimitive2d.cxx71 …const basegfx::B2DVector aPerpendicularNormalizedDirection(basegfx::getPerpendicular(aNormalizedDi… in create2DDecomposition() local
72 const basegfx::B2DPoint aStartB(aViewPosition - aPerpendicularNormalizedDirection); in create2DDecomposition()
73 const basegfx::B2DPoint aEndB(aViewPosition + aPerpendicularNormalizedDirection); in create2DDecomposition()

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