Searched refs:aPoint1 (Results 1 – 8 of 8) sorted by relevance
/trunk/main/editeng/source/uno/ |
H A D | unoviwou.cxx | 95 Point aPoint1( rPoint ); in LogicToPixel() local 99 aPoint1.X() += aTextOffset.X(); in LogicToPixel() 100 aPoint1.Y() += aTextOffset.Y(); in LogicToPixel() 103 Point aPoint2( OutputDevice::LogicToLogic( aPoint1, rMapMode, in LogicToPixel() 120 Point aPoint1( pOutDev->PixelToLogic( rPoint, aMapMode ) ); in PixelToLogic() local 121 Point aPoint2( OutputDevice::LogicToLogic( aPoint1, in PixelToLogic()
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/trunk/main/filter/source/graphicfilter/icgm/ |
H A D | class4.cxx | 85 FloatPoint aPoint1, aPoint2; in ImplGetEllipse() local 88 ImplGetPoint( aPoint1, sal_True ); in ImplGetEllipse() 90 fRot1 = ImplGetOrientation( rCenter, aPoint1 ); in ImplGetEllipse() 92 rAngle = ImplGetOrientation( rCenter, aPoint1 ); in ImplGetEllipse() 93 aPoint1.X -= rCenter.X; in ImplGetEllipse() 94 aPoint1.Y -= rCenter.Y; in ImplGetEllipse() 95 rRadius.X = sqrt( aPoint1.X * aPoint1.X + aPoint1.Y * aPoint1.Y ); in ImplGetEllipse()
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/trunk/main/svx/source/table/ |
H A D | celleditsource.cxx | 847 Point aPoint1( rPoint ); in LogicToPixel() local 848 aPoint1.X() += maTextOffset.X(); in LogicToPixel() 849 aPoint1.Y() += maTextOffset.Y(); in LogicToPixel() 851 Point aPoint2( OutputDevice::LogicToLogic( aPoint1, rMapMode, in LogicToPixel() 880 Point aPoint1( mpWindow->PixelToLogic( rPoint, aMapMode ) ); in PixelToLogic() local 881 Point aPoint2( OutputDevice::LogicToLogic( aPoint1, in PixelToLogic()
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/trunk/main/svx/source/unodraw/ |
H A D | unoshtxt.cxx | 989 Point aPoint1( rPoint ); in LogicToPixel() local 990 aPoint1.X() += maTextOffset.X(); in LogicToPixel() 991 aPoint1.Y() += maTextOffset.Y(); in LogicToPixel() 993 Point aPoint2( OutputDevice::LogicToLogic( aPoint1, rMapMode, in LogicToPixel() 1022 Point aPoint1( mpWindow->PixelToLogic( rPoint, aMapMode ) ); in PixelToLogic() local 1023 Point aPoint2( OutputDevice::LogicToLogic( aPoint1, in PixelToLogic()
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/trunk/main/chart2/source/view/charttypes/ |
H A D | AreaChart.cxx | 379 drawing::Position3D aPoint1, aPoint2; in impl_createLine() local 380 aPoint1.PositionX = aPoly.SequenceX[nPoly][nPoint+1]; in impl_createLine() 381 aPoint1.PositionY = aPoly.SequenceY[nPoly][nPoint+1]; in impl_createLine() 382 aPoint1.PositionZ = aPoly.SequenceZ[nPoly][nPoint+1]; in impl_createLine() 388 Stripe aStripe( aPoint1, aPoint2, fDepth ); in impl_createLine() 391 , Stripe( aPoint1, aPoint2, fDepth ) in impl_createLine()
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/trunk/main/svx/source/svdraw/ |
H A D | svdopath.cxx | 1725 const Point aPoint1(FRound(aB2DPoint1.getX()), FRound(aB2DPoint1.getY())); in ImpForceLineWink() local 1726 const Point aDelt(aPoint1 - aPoint0); in ImpForceLineWink() 1734 aRect = Rectangle(aPoint0, aPoint1); in ImpForceLineWink() 1903 const Point aPoint1(FRound(aB2DPoint0.getX()), FRound(aB2DPoint0.getY())); in TakeObjNameSingul() local
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/trunk/main/sc/source/ui/Accessibility/ |
H A D | AccessibleText.cxx | 339 Point aPoint1( pWindow->PixelToLogic( rPoint ) ); in PixelToLogic() local 340 Point aPoint2( OutputDevice::LogicToLogic( aPoint1, in PixelToLogic()
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/trunk/main/filter/source/msfilter/ |
H A D | msdffimp.cxx | 4838 Point aPoint1( aObjData.aBoundRect.TopLeft() ); in ImportShape() local 4849 RotatePoint(aPoint1, aCenter, ss, cc); in ImportShape() 4859 sal_Int32 n = aPoint1.X(); in ImportShape() 4860 aPoint1.X() = aPoint2.X(); in ImportShape() 4868 sal_Int32 n = aPoint1.Y(); in ImportShape() 4869 aPoint1.Y() = aPoint2.Y(); in ImportShape() 4876 pRet->NbcSetPoint(aPoint1, 0L); // Startpunkt in ImportShape()
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