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Searched refs:aPolAA (Results 1 – 1 of 1) sorted by relevance

/trunk/main/drawinglayer/source/primitive3d/
H A Dsdrextrudelathetools3d.cxx665 basegfx::B3DPolyPolygon aPolAA(rSliceA.getB3DPolyPolygon()); in extractPlanesFromSlice() local
670 const bool bHasSlant(aPolAA != aPrev); in extractPlanesFromSlice()
690 impCreateInBetweenNormals(aPolAA, aPrev, bSmoothHorizontalNormals); in extractPlanesFromSlice()
695 impMixNormals(aPolA, aPolAA, fSmoothNormalsMix); in extractPlanesFromSlice()
696 aPolAA = aPolA; in extractPlanesFromSlice()
701 aPolAA = aPolA; in extractPlanesFromSlice()
741 …impAddInBetweenFill(aEdgeRounding, aPolAA, aPrev, fTexStart, fTexStop, bCreateNormals, bCreateText… in extractPlanesFromSlice()
751 impCreateInBetweenNormals(aPolAA, aPrev, bSmoothHorizontalNormals); in extractPlanesFromSlice()
752 impMixNormals(aPolA, aPolAA, 0.5); in extractPlanesFromSlice()

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