Searched refs:aPolAA (Results 1 – 1 of 1) sorted by relevance
/trunk/main/drawinglayer/source/primitive3d/ |
H A D | sdrextrudelathetools3d.cxx | 665 basegfx::B3DPolyPolygon aPolAA(rSliceA.getB3DPolyPolygon()); in extractPlanesFromSlice() local 670 const bool bHasSlant(aPolAA != aPrev); in extractPlanesFromSlice() 690 impCreateInBetweenNormals(aPolAA, aPrev, bSmoothHorizontalNormals); in extractPlanesFromSlice() 695 impMixNormals(aPolA, aPolAA, fSmoothNormalsMix); in extractPlanesFromSlice() 696 aPolAA = aPolA; in extractPlanesFromSlice() 701 aPolAA = aPolA; in extractPlanesFromSlice() 741 …impAddInBetweenFill(aEdgeRounding, aPolAA, aPrev, fTexStart, fTexStop, bCreateNormals, bCreateText… in extractPlanesFromSlice() 751 impCreateInBetweenNormals(aPolAA, aPrev, bSmoothHorizontalNormals); in extractPlanesFromSlice() 752 impMixNormals(aPolA, aPolAA, 0.5); in extractPlanesFromSlice()
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