Searched refs:aPrevB (Results 1 – 1 of 1) sorted by relevance
225 const B2DCubicBezier aPrevB(createSegment(rPNb, true)); in impHandleCommon() local227 if(aNextB.equal(aPrevB)) in impHandleCommon()233 if(aPrevA.equal(aPrevB)) in impHandleCommon()251 if(aNextA.equal(aPrevB)) in impHandleCommon()298 … const B2DVector aPrevCB(aPrevB.interpolatePoint(0.5) - aPrevB.getStartPoint()); in impHandleCommon()316 else if(aNextA.equal(aPrevB)) in impHandleCommon()326 … const B2DVector aPrevCB(aPrevB.interpolatePoint(0.5) - aPrevB.getStartPoint()); in impHandleCommon()453 const B2DVector aPrevB(rPrevB - aPoint); in impHandleCommon() local456 const bool bEnter(impLeftOfEdges(aPrevA, aNextA, aPrevB)); in impHandleCommon()
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