Searched refs:aRotateMatrix (Results 1 – 1 of 1) sorted by relevance
1860 const B2DHomMatrix aRotateMatrix(createRotateB2DHomMatrix(F_PI2 / STEPSPERQUARTER)); in impCreateUnitCircle() local1878 aPoint *= aRotateMatrix; in impCreateUnitCircle()1879 aBackward *= aRotateMatrix; in impCreateUnitCircle()1881 aForward *= aRotateMatrix; in impCreateUnitCircle()1898 const B2DHomMatrix aRotateMatrix(createRotateB2DHomMatrix(F_PI2 / STEPSPERQUARTER)); in createHalfUnitCircle() local1907 aPoint *= aRotateMatrix; in createHalfUnitCircle()1908 aBackward *= aRotateMatrix; in createHalfUnitCircle()1910 aForward *= aRotateMatrix; in createHalfUnitCircle()
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