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Searched refs:aScenePosition3D (Results 1 – 4 of 4) sorted by relevance

/trunk/main/chart2/source/view/charttypes/
H A DBubbleChart.cxx352 drawing::Position3D aScenePosition3D( aScenePosition.PositionX in createShapes() local
361 aScenePosition3D.PositionY -= (aSymbolSize.DirectionY/2+1); in createShapes()
365 aScenePosition3D.PositionY += (aSymbolSize.DirectionY/2+1); in createShapes()
369 aScenePosition3D.PositionX -= (aSymbolSize.DirectionX/2+1); in createShapes()
373 aScenePosition3D.PositionX += (aSymbolSize.DirectionX/2+1); in createShapes()
381 aScenePosition3D.PositionY -= (aSymbolSize.DirectionY/2+1); in createShapes()
388 .transformSceneToScreenPosition( aScenePosition3D ) ); in createShapes()
H A DAreaChart.cxx900 drawing::Position3D aScenePosition3D( aScenePosition.PositionX in createShapes() local
909 aScenePosition3D.PositionY -= (aSymbolSize.DirectionY/2+1); in createShapes()
913 aScenePosition3D.PositionY += (aSymbolSize.DirectionY/2+1); in createShapes()
917 aScenePosition3D.PositionX -= (aSymbolSize.DirectionX/2+1); in createShapes()
921 aScenePosition3D.PositionX += (aSymbolSize.DirectionX/2+1); in createShapes()
930 aScenePosition3D.PositionY -= (aSymbolSize.DirectionY/2+1); in createShapes()
952 .transformSceneToScreenPosition( aScenePosition3D ) ); in createShapes()
H A DBarChart.cxx275 drawing::Position3D aScenePosition3D( pPosHelper-> in getLabelScreenPositionAndAlignment() local
278 .transformSceneToScreenPosition( aScenePosition3D ); in getLabelScreenPositionAndAlignment()
/trunk/main/chart2/source/view/axes/
H A DVPolarGrid.cxx100 …drawing::Position3D aScenePosition3D( pPosHelper->transformAngleRadiusToScene( fLogicAngle, fLogic… in createLinePointSequence_ForAngleAxis() local
101 rPoints[0][nTick].X = static_cast<sal_Int32>(aScenePosition3D.PositionX); in createLinePointSequence_ForAngleAxis()
102 rPoints[0][nTick].Y = static_cast<sal_Int32>(aScenePosition3D.PositionY); in createLinePointSequence_ForAngleAxis()

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