Searched refs:aScenePositionEnd (Results 1 – 1 of 1) sorted by relevance
158 …drawing::Position3D aScenePositionEnd( m_pPosHelper->transformAngleRadiusToScene( fLogicAngle, f… in create2DAngleGrid() local161 aPoints[0][1].X = static_cast<sal_Int32>(aScenePositionEnd.PositionX); in create2DAngleGrid()162 aPoints[0][1].Y = static_cast<sal_Int32>(aScenePositionEnd.PositionY); in create2DAngleGrid()
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