Searched refs:aScenePositionStart (Results 1 – 1 of 1) sorted by relevance
157 …drawing::Position3D aScenePositionStart( m_pPosHelper->transformAngleRadiusToScene( fLogicAngle, f… in create2DAngleGrid() local159 aPoints[0][0].X = static_cast<sal_Int32>(aScenePositionStart.PositionX); in create2DAngleGrid()160 aPoints[0][0].Y = static_cast<sal_Int32>(aScenePositionStart.PositionY); in create2DAngleGrid()
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