Searched refs:aUnion1 (Results 1 – 1 of 1) sorted by relevance
54 tools::B2DClipState aUnion1; member in basegfx2d::clipstate69 aUnion1.unionRange(aCenter); in SetUp()70 aUnion1.unionRange(aNorth); in SetUp()71 aUnion1.unionRange(aWest); in SetUp()72 aUnion1.unionRange(aSouth); in SetUp()73 aUnion1.unionRange(aEast); in SetUp()134 ASSERT_TRUE(aUnion1.isCleared()) << "cleared clip stays empty under union operation"; in TEST_F()
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