Searched refs:aWNDVal (Results 1 – 1 of 1) sorted by relevance
491 sal_Int64 aWNDVal=0; in implInitializeDXBasedPlayerWindow() local493 rDXDeviceParams[ 1 ] >>= aWNDVal; in implInitializeDXBasedPlayerWindow()495 if( aWNDVal ) in implInitializeDXBasedPlayerWindow()514 aArgs[ 0 ] = uno::makeAny( sal::static_int_cast< sal_Int32 >( aWNDVal) ); in implInitializeDXBasedPlayerWindow()
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