Searched refs:applyDefaultNormalsSphere (Results 1 – 6 of 6) sorted by relevance
441 …B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCente… in applyDefaultNormalsSphere() function447 aRetval.append(applyDefaultNormalsSphere(rCandidate.getB3DPolygon(a), rCenter)); in applyDefaultNormalsSphere()
551 B3DPolygon applyDefaultNormalsSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter) in applyDefaultNormalsSphere() function
120 …BASEGFX_DLLPUBLIC B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, cons…
115 …BASEGFX_DLLPUBLIC B3DPolygon applyDefaultNormalsSphere( const B3DPolygon& rCandidate, const B3DPoi…
62 aFill = basegfx::tools::applyDefaultNormalsSphere(aFill, aCenter); in create3DDecomposition()
75 rFill[a] = basegfx::tools::applyDefaultNormalsSphere(rFill[a], aCenter); in applyNormalsKindSphereTo3DGeometry()
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