Searched refs:bForceNew (Results 1 – 2 of 2) sorted by relevance
264 bForceNew = sal_True; in CheckNamedItem()2039 bForceNew = sal_True; in checkForUniqueItem()2045 if( !bForceNew ) in checkForUniqueItem()2061 bForceNew = sal_True; in checkForUniqueItem()2085 bForceNew = sal_True; in checkForUniqueItem()2091 if( !bForceNew ) in checkForUniqueItem()2106 bForceNew = sal_True; in checkForUniqueItem()2437 bForceNew = sal_True; in checkForUniqueItem()2443 if( !bForceNew ) in checkForUniqueItem()2483 bForceNew = sal_True; in checkForUniqueItem()[all …]
690 sal_Bool bForceNew = sal_False; // force new calculation of JUMP position (vertical only) in AlignToCursor() local750 bForceNew = sal_True; in AlignToCursor()756 bForceNew = sal_True; in AlignToCursor()776 if ( nCurY < nDeltaY || nCurY >= nDeltaY+nSizeY || bForceNew ) in AlignToCursor()
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