Searched refs:bInvisible (Results 1 – 9 of 9) sorted by relevance
128 sal_Bool bInvisible = sal_False; in DoExecute() local167 bInvisible = pInfo->mbDimHide; in DoExecute()224 if( bInvisible != pInfo->mbDimHide ) in DoExecute()274 if (nInvisibleSet == ATTR_SET && bInvisible == sal_True) in DoExecute()344 bInvisible = pInfo->mbDimHide; nInvisibleSet = ATTR_SET; in DoExecute()406 aSet.Put(SfxBoolItem(ATTR_ANIMATION_INVISIBLE, bInvisible)); in DoExecute()532 bInvisible = ((SfxBoolItem&)pArgs->Get(ATTR_ANIMATION_INVISIBLE)).GetValue(); in DoExecute()752 pAction->SetDimHide(pInfo->mbDimHide, bInvisible); in DoExecute()788 pInfo->mbDimHide = bInvisible; in DoExecute()
83 sal_Bool bInvisible; member in SwContent105 sal_Bool IsInvisible() const {return bInvisible;} in IsInvisible()106 void SetInvisible(){ bInvisible = sal_True;} in SetInvisible()
273 bInvisible = sal_False, bSeparator = sal_False, bChapterLevel = sal_False; in IMPL_LINK() local313 bValue = bName = bNumFmt = bInvisible = sal_True; in IMPL_LINK()322 bNumFmt = bInvisible = sal_True; in IMPL_LINK()577 aInvisibleCB.Enable( bInvisible ); in IMPL_LINK()
549 if ( !!_rFeatureState.bInvisible ) in lcl_collectStates()550 _out_rStates.push_back( makeAny( Visibility( !*_rFeatureState.bInvisible ) ) ); in lcl_collectStates()573 && ( rCachedState.bInvisible == aFeatState.bInvisible ) in ImplBroadcastFeatureState()
1141 …bool bInvisible = ( !IsVisible_Impl() || ( !pWorkWin->IsReallyVisible() && !pWorkWin->IsReallyShow… in ShowChilds_Impl() local1164 bool bVisible( !bInvisible ); in ShowChilds_Impl()1171 … bVisible = !bInvisible || ( bInvisible & (( nFlags & SFX_CHILDWIN_NEVERHIDE ) != 0 )); in ShowChilds_Impl()
133 optional< bool > bInvisible; member
730 aReturn.bInvisible = true; in GetState()
167 bInvisible(sal_False) in SwContent()
624 aReturn.bInvisible = optional< bool >(!m_bChartEnabled); in GetState()
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