Searched refs:bKey1HasText (Results 1 – 1 of 1) sorted by relevance
759 bKey1HasText = sal_False, in IMPL_LINK() local772 bKey1HasText = bSetKey2 = bKey2Enable = sal_True; in IMPL_LINK()799 aPhoneticFT1.Enable(bKeyEnable&&bKey1HasText&&bIsPhoneticReadingEnabled); in IMPL_LINK()800 aPhoneticED1.Enable(bKeyEnable&&bKey1HasText&&bIsPhoneticReadingEnabled); in IMPL_LINK()908 bKey1HasText = sal_False, in UpdateDialog() local916 bKey1HasText = bKey2Enable = 0 != pMark->GetPrimaryKey().Len(); in UpdateDialog()942 aPhoneticFT1.Enable(bKeyEnable&&bKey1HasText&&bIsPhoneticReadingEnabled); in UpdateDialog()943 aPhoneticED1.Enable(bKeyEnable&&bKey1HasText&&bIsPhoneticReadingEnabled); in UpdateDialog()1060 sal_Bool bKey1HasText = (0 != aKeyDCB.GetText().Len()); in IMPL_LINK() local1063 aPhoneticFT1.Enable(bKey1HasText&&bIsPhoneticReadingEnabled); in IMPL_LINK()[all …]
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