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Searched refs:bMsgDirty (Results 1 – 1 of 1) sorted by relevance

/trunk/main/sfx2/source/control/
H A Dbindings.cxx220 pImp->bMsgDirty = sal_True; in SfxBindings()
495 if ( pImp->bMsgDirty ) in Update()
585 if ( pImp->bMsgDirty ) in SetState()
624 if ( pImp->bMsgDirty ) in SetState()
710 pImp->bMsgDirty = pImp->bMsgDirty || pImp->bAllMsgDirty || bWithMsg; in InvalidateAll()
1055 pImp->bMsgDirty = sal_True; in Register_Impl()
1206 if ( pImp->bMsgDirty ) in Execute_Impl()
1388 pImp->bMsgDirty = pImp->bAllMsgDirty = sal_False; in UpdateSlotServer_Impl()
1425 DBG_ASSERT( !pImp->bMsgDirty, "CreateSet_Impl mit dirty MessageServer" ); in CreateSet_Impl()
1715 if ( pImp->bMsgDirty ) in IMPL_LINK()
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