Searched refs:bPainted (Results 1 – 3 of 3) sorted by relevance
501 bool bPainted(false); in RenderFillGraphicPrimitive2D() local521 bPainted = true; in RenderFillGraphicPrimitive2D()525 if(!bPainted) in RenderFillGraphicPrimitive2D()
1699 sal_Bool bPainted = sal_False; in FormatLayoutTab() local1772 bPainted = sal_True; in FormatLayoutTab()1809 (bPainted || !pImp->GetShell()->VisArea().IsOver( pTab->Frm())) ) in FormatLayoutTab()
145 sal_Bool bPainted; //schon gepaintet? member in SwLineRect153 void SetPainted() { bPainted = sal_True; } in SetPainted()159 sal_Bool IsPainted() const { return bPainted; } in IsPainted()409 bPainted( sal_False ), in SwLineRect()
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