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Searched refs:bParallelY (Results 1 – 3 of 3) sorted by relevance

/trunk/main/drawinglayer/source/primitive3d/
H A Dsdrcubeprimitive3d.cxx81 …const bool bParallelY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectA… in create3DDecomposition() local
83 …const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == get… in create3DDecomposition()
85 if(bParallelX || bParallelY) in create3DDecomposition()
89 …ll = basegfx::tools::applyDefaultTextureCoordinatesParallel(aFill, aRange, bParallelX, bParallelY); in create3DDecomposition()
H A Dsdrdecompositiontools3d.cxx110 const bool bParallelY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == eModeY); in applyTextureTo3DGeometry() local
111 …const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == eMo… in applyTextureTo3DGeometry()
113 if(bParallelX || bParallelY) in applyTextureTo3DGeometry()
118 …= basegfx::tools::applyDefaultTextureCoordinatesParallel(rFill[a], rRange, bParallelX, bParallelY); in applyTextureTo3DGeometry()
H A Dsdrsphereprimitive3d.cxx78 …const bool bParallelY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectA… in create3DDecomposition() local
82 if(bParallelX || bParallelY) in create3DDecomposition()
86 …ll = basegfx::tools::applyDefaultTextureCoordinatesParallel(aFill, aRange, bParallelX, bParallelY); in create3DDecomposition()

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