Searched refs:bReallyAbsolute (Results 1 – 2 of 2) sorted by relevance
69 FASTBOOL bReallyAbsolute:1; // Temporaer zu setzen fuer Transformationen am Bezugsobjekt member in SdrGluePoint72 …SdrGluePoint(): nEscDir(SDRESC_SMART),nId(0),nAlign(0) { bNoPercent=sal_False; bReallyAbsolute=sal… in SdrGluePoint()73 …ir(SDRESC_SMART),nId(0),nAlign(nNewAlign) { bNoPercent=!bNewPercent; bReallyAbsolute=sal_False; bU… in SdrGluePoint()74 …Align==rCmpGP.nAlign && bNoPercent==rCmpGP.bNoPercent && bReallyAbsolute==rCmpGP.bReallyAbsolute &… in operator ==()85 FASTBOOL IsReallyAbsolute() const { return bReallyAbsolute; } in IsReallyAbsolute()
35 if ( bReallyAbsolute != bOn ) in SetReallyAbsolute()40 bReallyAbsolute=bOn; in SetReallyAbsolute()44 bReallyAbsolute=bOn; in SetReallyAbsolute()53 if (bReallyAbsolute) return aPos; in GetAbsolutePos()92 if (bReallyAbsolute) { in SetAbsolutePos()
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