Searched refs:bShadow3D (Results 1 – 7 of 7) sorted by relevance
/trunk/main/drawinglayer/source/attribute/ |
H A D | sdrobjectattribute3d.cxx | 64 bool bShadow3D, in ImpSdr3DObjectAttribute() argument 76 mbShadow3D(bShadow3D), in ImpSdr3DObjectAttribute() 146 bool bShadow3D, in Sdr3DObjectAttribute() argument 151 rMaterial, bNormalsInvert, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry)) in Sdr3DObjectAttribute()
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/trunk/main/drawinglayer/source/primitive3d/ |
H A D | shadowprimitive3d.cxx | 44 bool bShadow3D, in ShadowPrimitive3D() argument 50 mbShadow3D(bShadow3D) in ShadowPrimitive3D()
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H A D | sdrdecompositiontools3d.cxx | 288 bool bShadow3D) in createShadowPrimitive3D() argument 299 …adowPrimitive3D(aShadowOffset, rShadow.getColor(), rShadow.getTransparence(), bShadow3D, rSource)); in createShadowPrimitive3D()
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/trunk/main/svx/source/sdr/primitive3d/ |
H A D | sdrattributecreator3d.cxx | 89 const bool bShadow3D(((const Svx3DShadow3DItem&)rSet.Get(SDRATTR_3DOBJ_SHADOW_3D)).GetValue()); in createNewSdr3DObjectAttribute() local 148 bInvertNormals, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry); in createNewSdr3DObjectAttribute()
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/trunk/main/drawinglayer/inc/drawinglayer/primitive3d/ |
H A D | shadowprimitive3d.hxx | 65 bool bShadow3D,
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H A D | sdrdecompositiontools3d.hxx | 86 bool bShadow3D);
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/trunk/main/drawinglayer/inc/drawinglayer/attribute/ |
H A D | sdrobjectattribute3d.hxx | 61 bool bShadow3D,
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