Searched refs:bSuppressFill (Results 1 – 3 of 3) sorted by relevance
54 const bool bSuppressFill(GetE3dPolygonObj().GetLineOnly()); in createViewIndependentPrimitive3DSequence() local56 drawinglayer::primitive2d::createNewSdrLineFillShadowAttribute(rItemSet, bSuppressFill)); in createViewIndependentPrimitive3DSequence()
107 bool bSuppressFill);
830 …llShadowAttribute3D createNewSdrLineFillShadowAttribute(const SfxItemSet& rSet, bool bSuppressFill) in createNewSdrLineFillShadowAttribute() argument847 if(!bSuppressFill) in createNewSdrLineFillShadowAttribute()
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