Searched refs:bTextureFilter (Results 1 – 3 of 3) sorted by relevance
/trunk/main/drawinglayer/source/attribute/ |
H A D | sdrobjectattribute3d.cxx | 65 bool bTextureFilter, in ImpSdr3DObjectAttribute() argument 77 mbTextureFilter(bTextureFilter), in ImpSdr3DObjectAttribute() 147 bool bTextureFilter, in Sdr3DObjectAttribute() argument 151 rMaterial, bNormalsInvert, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry)) in Sdr3DObjectAttribute()
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/trunk/main/svx/source/sdr/primitive3d/ |
H A D | sdrattributecreator3d.cxx | 92 …const bool bTextureFilter(((const Svx3DTextureFilterItem&)rSet.Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).… in createNewSdr3DObjectAttribute() local 148 bInvertNormals, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry); in createNewSdr3DObjectAttribute()
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/trunk/main/drawinglayer/inc/drawinglayer/attribute/ |
H A D | sdrobjectattribute3d.hxx | 62 bool bTextureFilter,
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