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Searched refs:bTextureFilter (Results 1 – 3 of 3) sorted by relevance

/trunk/main/drawinglayer/source/attribute/
H A Dsdrobjectattribute3d.cxx65 bool bTextureFilter, in ImpSdr3DObjectAttribute() argument
77 mbTextureFilter(bTextureFilter), in ImpSdr3DObjectAttribute()
147 bool bTextureFilter, in Sdr3DObjectAttribute() argument
151 rMaterial, bNormalsInvert, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry)) in Sdr3DObjectAttribute()
/trunk/main/svx/source/sdr/primitive3d/
H A Dsdrattributecreator3d.cxx92 …const bool bTextureFilter(((const Svx3DTextureFilterItem&)rSet.Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).… in createNewSdr3DObjectAttribute() local
148 bInvertNormals, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry); in createNewSdr3DObjectAttribute()
/trunk/main/drawinglayer/inc/drawinglayer/attribute/
H A Dsdrobjectattribute3d.hxx62 bool bTextureFilter,

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