Searched refs:bTileY (Results 1 – 1 of 1) sorted by relevance
404 const bool bTileY( texture.RepeatModeY != rendering::TexturingMode::CLAMP ); in fillPolygonalGradient() local406 if( bTileX && bTileY ) in fillPolygonalGradient()410 OSL_ENSURE( bTileY == bTileX, in fillPolygonalGradient()
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