Searched refs:bUseVirtDev (Results 1 – 4 of 4) sorted by last modified time
754 …pView, const Rectangle& rRect, OutputDevice* pTargetDevice = 0, sal_Bool bUseVirtDev = sal_False );
3704 …int( ImpEditView* pView, const Rectangle& rRec, OutputDevice* pTargetDevice, sal_Bool bUseVirtDev ) in Paint() argument3718 if ( bUseVirtDev ) in Paint()
347 void TextView::ImpPaint( const Rectangle& rRect, sal_Bool bUseVirtDev ) in ImpPaint() argument356 if ( bUseVirtDev ) in ImpPaint()
80 void ImpPaint( const Rectangle& rRect, sal_Bool bUseVirtDev );
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