Searched refs:basicVertexShader (Results 1 – 1 of 1) sorted by relevance
1069 static const char* basicVertexShader = "\n\ variable1225 mProgramObject = OGLShaders::LinkProgram( basicVertexShader, staticFragmentShader ); in prepareStatic()1269 mProgramObject = OGLShaders::LinkProgram( basicVertexShader, dissolveFragmentShader ); in prepareDissolve()
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