Searched refs:deg2rad (Results 1 – 4 of 4) sorted by relevance
48 const double s60 = sin( basegfx::deg2rad(60.0) ); in createTriangleWipe()49 const double s30 = sin( basegfx::deg2rad(30.0) ); in createTriangleWipe()60 const double s60 = sin( basegfx::deg2rad(60.0) ); in createArrowHeadWipe()61 const double s30 = sin( basegfx::deg2rad(30.0) ); in createArrowHeadWipe()74 const double s = sin( basegfx::deg2rad(18.0) ); in createPentagonWipe()75 const double c = cos( basegfx::deg2rad(18.0) ); in createPentagonWipe()79 figure.append( ::basegfx::B2DPoint( 0.0, 0.5 - c - sin(basegfx::deg2rad(36.0)) ) ); in createPentagonWipe()88 const double s = sin( basegfx::deg2rad(30.0) ); in createHexagonWipe()89 const double c = cos( basegfx::deg2rad(30.0) ); in createHexagonWipe()
89 basegfx::deg2rad(rTransitionInfo.mnRotationAngle) ); in ClippingFunctor()
1066 maList.push_back(new ImpSdXMLExpTransObj3DRotateX(basegfx::deg2rad(fValue))); in SetString()1078 maList.push_back(new ImpSdXMLExpTransObj3DRotateY(basegfx::deg2rad(fValue))); in SetString()1090 maList.push_back(new ImpSdXMLExpTransObj3DRotateZ(basegfx::deg2rad(fValue))); in SetString()
127 inline double deg2rad( double v ) in deg2rad() function
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