Searched refs:fMult (Results 1 – 5 of 5) sorted by relevance
250 const double fMult = 1.0 / ( nWidth * nHeight ); in AddTile() local264 const Color aColor( (sal_uInt8) FRound( nSumR * fMult ), in AddTile()265 (sal_uInt8) FRound( nSumG * fMult ), in AddTile()266 (sal_uInt8) FRound( nSumB * fMult ) ); in AddTile()
792 double SAL_CALL AnalysisAddIn::getMround( double fNum, double fMult ) THROWDEF_RTE_IAE in getMround() argument794 if( fMult == 0.0 ) in getMround()795 return fMult; in getMround()797 double fRet = fMult * ::rtl::math::round( fNum / fMult ); in getMround()
717 double fMult = 0.1; // multiplier to multiply digits with, when adding fractional ones in ParseDouble() local802 fFrac += double( GetVal( c ) ) * fMult; in ParseDouble()805 fMult *= 0.1; in ParseDouble()
135 virtual double SAL_CALL getMround( double fNum, double fMult ) THROWDEF_RTE_IAE;
2286 double fMult = fInt * fBase; in ScBase() local2291 double fDebug1 = fVal - fMult; in ScBase()2296 double fDebug2 = ::rtl::math::approxSub( fVal, fMult ); in ScBase()2307 if ( fVal < fMult ) in ScBase()2314 … double fDig = ::rtl::math::approxFloor( ::rtl::math::approxSub( fVal, fMult ) ); in ScBase()
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