Searched refs:fOrientation (Results 1 – 2 of 2) sorted by relevance
36 double fOrientation; in ImplGetOrientation() local43 fOrientation = 360 - fOrientation; in ImplGetOrientation()45 return fOrientation; in ImplGetOrientation()503 double fOrientation = 0; in ImplDoClass4() local511 double fOrientation, fStartAngle, fEndAngle, vector[ 4 ]; in ImplDoClass4() local555 fOrientation = 0; in ImplDoClass4()565 double fOrientation, fStartAngle, fEndAngle, vector[ 4 ]; in ImplDoClass4() local600 fOrientation = 0; in ImplDoClass4()610 double fOrientation; in ImplDoClass4() local616 ImplGetEllipse( aCenter, aRadius, fOrientation ) ; in ImplDoClass4()[all …]
1557 double fOrientation = acos( fX / sqrt( fX * fX + fY * fY ) ) * 57.29577951308; in DrawText() local1559 fOrientation = 360 - fOrientation; in DrawText()1560 fOrientation += 90; in DrawText()1561 fOrientation *= 10; in DrawText()1562 fOrientation += aTmp.GetOrientation(); in DrawText()1563 aTmp.SetOrientation( sal_Int16( fOrientation ) ); in DrawText()
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