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Searched refs:fTransparence (Results 1 – 25 of 26) sorted by relevance

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/trunk/main/drawinglayer/source/attribute/
H A Dsdrshadowattribute.cxx48 double fTransparence, in ImpSdrShadowAttribute() argument
52 mfTransparence(fTransparence), in ImpSdrShadowAttribute()
90 double fTransparence, in SdrShadowAttribute() argument
93 rOffset, fTransparence, rColor)) in SdrShadowAttribute()
H A Dsdrfillattribute.cxx52 double fTransparence, in ImpSdrFillAttribute() argument
58 mfTransparence(fTransparence), in ImpSdrFillAttribute()
105 double fTransparence, in SdrFillAttribute() argument
112 fTransparence, rColor, rGradient, rHatch, rFillGraphic)) in SdrFillAttribute()
H A Dsdrlineattribute.cxx52 double fTransparence, in ImpSdrLineAttribute() argument
60 mfTransparence(fTransparence), in ImpSdrLineAttribute()
125 double fTransparence, in SdrLineAttribute() argument
134 fTransparence, in SdrLineAttribute()
/trunk/main/svx/source/sdr/attribute/
H A Dsdrallfillattributeshelper.cxx180 double fTransparence(maFillAttribute->getTransparence()); in getAverageColor() local
187 fTransparence = (fTransA + fTransB) * 0.5; in getAverageColor()
229 if(!basegfx::fTools::equalZero(fTransparence)) in getAverageColor()
232 aRetval = basegfx::interpolate(aRetval, rFallback, fTransparence); in getAverageColor()
/trunk/main/svx/source/sdr/overlay/
H A Doverlaypolypolygon.cxx60 … const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in createOverlayObjectPrimitive2DSequence() local
66 fTransparence, in createOverlayObjectPrimitive2DSequence()
H A Doverlayrectangle.cxx76 double fTransparence, in OverlayRectangle() argument
84 mfTransparence(fTransparence), in OverlayRectangle()
H A Doverlayrollingrectangle.cxx68 … const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in createOverlayObjectPrimitive2DSequence() local
73 fTransparence, in createOverlayObjectPrimitive2DSequence()
H A Doverlayselection.cxx139 const double fTransparence(mnLastTransparence / 100.0); in createOverlayObjectPrimitive2DSequence() local
143 fTransparence)); in createOverlayObjectPrimitive2DSequence()
H A Doverlaytools.cxx213 double fTransparence, in OverlayRectanglePrimitive() argument
220 mfTransparence(fTransparence), in OverlayRectanglePrimitive()
/trunk/main/drawinglayer/source/primitive2d/
H A Dunifiedtransparenceprimitive2d.cxx46 double fTransparence) in UnifiedTransparencePrimitive2D() argument
48 mfTransparence(fTransparence) in UnifiedTransparencePrimitive2D()
H A Dpolypolygonprimitive2d.cxx735 double fTransparence, in PolyPolygonSelectionPrimitive2D() argument
741 mfTransparence(fTransparence), in PolyPolygonSelectionPrimitive2D()
/trunk/main/drawinglayer/source/primitive3d/
H A Dtextureprimitive3d.cxx74 double fTransparence, in UnifiedTransparenceTexturePrimitive3D() argument
77 mfTransparence(fTransparence) in UnifiedTransparenceTexturePrimitive3D()
/trunk/main/sw/source/ui/docvw/
H A DOverlayRanges.cxx87 const double fTransparence( nTransparence / 100.0 ); in createOverlayObjectPrimitive2DSequence() local
91 fTransparence)); in createOverlayObjectPrimitive2DSequence()
/trunk/main/svx/source/svdraw/
H A Dsvdfmtf.cxx1570 double fTransparence(0.0); in DoAction() local
1577 fTransparence = aMedium.luminance(); in DoAction()
1579 if(basegfx::fTools::lessOrEqual(fTransparence, 0.0)) in DoAction()
1583 else if(basegfx::fTools::moreOrEqual(fTransparence, 1.0)) in DoAction()
1615 sal_uInt8 aAlpha(basegfx::fround(fTransparence * 255.0)); in DoAction()
1648 const double fOpNew(1.0 - fTransparence); in DoAction()
H A Dsvdhdl.cxx1741 const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in CreateB2dIAObject() local
1747 fTransparence, in CreateB2dIAObject()
H A Dsvdedxv.cxx371 … const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in ImpPaintOutlinerView() local
377 fTransparence, in ImpPaintOutlinerView()
/trunk/main/svx/source/table/
H A Dtablehandles.cxx292 … const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in CreateB2dIAObject() local
298 fTransparence, in CreateB2dIAObject()
/trunk/main/drawinglayer/inc/drawinglayer/primitive2d/
H A Dunifiedtransparenceprimitive2d.hxx53 double fTransparence);
H A Dpolypolygonprimitive2d.hxx505 double fTransparence,
/trunk/main/drawinglayer/inc/drawinglayer/attribute/
H A Dsdrshadowattribute.hxx53 double fTransparence,
H A Dsdrfillattribute.hxx54 double fTransparence,
H A Dsdrlineattribute.hxx57 double fTransparence,
/trunk/main/svx/inc/svx/sdr/overlay/
H A Doverlayrectangle.hxx62 double fTransparence,
H A Doverlaytools.hxx157 double fTransparence,
/trunk/main/drawinglayer/inc/drawinglayer/primitive3d/
H A Dtextureprimitive3d.hxx99 double fTransparence,

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