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Searched refs:fUnitStep (Results 1 – 2 of 2) sorted by relevance

/trunk/main/drawinglayer/source/primitive2d/
H A Dsvggradientprimitive2d.cxx956 const double fUnitStep(1.0 / nSteps); in create2DDecomposition() local
961 for(sal_uInt32 a(0); a < nSteps; a++, fUnitScale += fUnitStep) in create2DDecomposition()
1034 const double fUnitStep(1.0 / nSteps); in create2DDecomposition() local
1039 for(sal_uInt32 a(0); a < nSteps; a++, fUnitScale += fUnitStep) in create2DDecomposition()
/trunk/main/drawinglayer/source/processor2d/
H A Dvclprocessor2d.cxx1297 const double fUnitStep(1.0 / nSteps); in RenderSvgLinearAtomPrimitive2D() local
1300 for(sal_uInt32 a(0); a < nSteps; a++, fUnitScale += fUnitStep) in RenderSvgLinearAtomPrimitive2D()
1332 const double fUnitStep(1.0 / nSteps); in RenderSvgRadialAtomPrimitive2D() local
1334 for(sal_uInt32 a(0); a < nSteps; a++, fUnitScale += fUnitStep) in RenderSvgRadialAtomPrimitive2D()

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