Searched refs:fVolume (Results 1 – 5 of 5) sorted by relevance
364 const float fVolume = [mpPlayer volume]; in getVolumeDB() local369 const int nVolumeDB = (fVolume <= 0) ? -40 : lrint( 20.0*log10(fVolume)); in getVolumeDB()
1358 const double fVolume = xAudio->getVolume(); in exportAudio() local1359 if( fVolume != 1.0 ) in exportAudio()1362 SvXMLUnitConverter::convertDouble( sTmp, fVolume ); in exportAudio()
3739 double fVolume; in dump() local3740 if( aAny >>= fVolume ) in dump()3742 fprintf( mpFile, " volume=\"%g%%\"", (double)(fVolume * 100.0) ); in dump()
170 SD_DLLPUBLIC void createAudio( const ::com::sun::star::uno::Any& rSource, double fVolume = 1.0 );
1564 void CustomAnimationEffect::createAudio( const ::com::sun::star::uno::Any& rSource, double fVolume … in createAudio() argument1573 xAudio->setVolume( fVolume ); in createAudio()
Completed in 80 milliseconds