Searched refs:fWidthZ (Results 1 – 1 of 1) sorted by relevance
154 double fWidthZ = MaxZ - MinZ; in getTransformationScaledLogicToScene() local162 double fScaleZ = fScaleDirectionZ*FIXED_SIZE_FOR_3D_CHART_VOLUME/fWidthZ; in getTransformationScaledLogicToScene()392 double fWidthZ = MaxZ - MinZ; in impl_calculateMatrixUnitCartesianToScene() local398 fScaleLogicZ = fScaleDirectionZ*FIXED_SIZE_FOR_3D_CHART_VOLUME/fWidthZ; in impl_calculateMatrixUnitCartesianToScene()
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