/trunk/main/canvas/source/vcl/ |
H A D | canvashelper.cxx | 173 OutputDevice& rOutDev( mpOutDev->getOutDev() ); in clear() 215 mpOutDev->getOutDev().DrawPixel( aOutPoint ); in drawPoint() 281 mpOutDev->getOutDev().DrawPolygon( aPoly ); in drawBezier() 631 mpOutDev->getOutDev().DrawText( aOutpos, in drawText() 846 pGrfObj->Draw( &mpOutDev->getOutDev(), in implDrawBitmap() 936 OutputDevice& rOutDev( mpOutDev->getOutDev() ); in getScaledBitmap() 966 OutputDevice& rOutDev( mpOutDev->getOutDev() ); in getData() 1020 OutputDevice& rOutDev( mpOutDev->getOutDev() ); in setData() 1147 OutputDevice& rOutDev( mpOutDev->getOutDev() ); in setPixel() 1185 OutputDevice& rOutDev( mpOutDev->getOutDev() ); in getPixel() [all …]
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H A D | spritedevicehelper.cxx | 51 OutputDevice& rOutDev( pOutDev->getOutDev() ); in init() 58 …mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | mpBackBuffer->getOutDev()… in init() 63 …mpBackBuffer->getOutDev().SetAntialiasing(mpBackBuffer->getOutDev().GetAntialiasing() & ~ANTIALIAS… in init() 118 reinterpret_cast< sal_Int64 >(&mpBackBuffer->getOutDev()) ); in getSurfaceHandle() 143 mpBackBuffer->getOutDev().EnableMapMode( sal_False ); in dumpScreenContent() 144 mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW ); in dumpScreenContent() 145 …WriteDIB(mpBackBuffer->getOutDev().GetBitmap(aEmptyPoint, mpBackBuffer->getOutDev().GetOutputSizeP… in dumpScreenContent()
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H A D | spritecanvashelper.cxx | 265 OutputDevice& rOutDev( mpOwningSpriteCanvas->getFrontBuffer()->getOutDev() ); in updateScreen() 267 OutputDevice& rBackOutDev( pBackBuffer->getOutDev() ); in updateScreen() 381 OutputDevice& rOutDev( mpOwningSpriteCanvas->getFrontBuffer()->getOutDev() ); in backgroundPaint() 383 OutputDevice& rBackOutDev( pBackBuffer->getOutDev() ); in backgroundPaint() 397 OutputDevice& rOutDev( mpOwningSpriteCanvas->getFrontBuffer()->getOutDev() ); in scrollUpdate() 399 OutputDevice& rBackOutDev( pBackBuffer->getOutDev() ); in scrollUpdate() 501 OutputDevice& rOutDev( mpOwningSpriteCanvas->getFrontBuffer()->getOutDev() ); in opaqueUpdate() 527 OutputDevice& rOutDev( mpOwningSpriteCanvas->getFrontBuffer()->getOutDev() ); in genericUpdate() 529 OutputDevice& rBackOutDev( pBackBuffer->getOutDev() ); in genericUpdate() 696 const Size& rBackBufferSize( pBackBuffer->getOutDev().GetOutputSizePixel() ); in renderMemUsage()
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H A D | canvascustomsprite.cxx | 80 BackBufferSharedPtr pBackBuffer( new BackBuffer( rOutDevProvider->getOutDev() ) ); in CanvasCustomSprite() 87 new BackBuffer( rOutDevProvider->getOutDev() ) ); in CanvasCustomSprite() 90 new BackBuffer( rOutDevProvider->getOutDev(), true ) ); in CanvasCustomSprite() 98 pBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_DISABLE_TEXT ); in CanvasCustomSprite() 99 pBackBufferMask->getOutDev().SetAntialiasing( ANTIALIASING_DISABLE_TEXT ); in CanvasCustomSprite() 104 …pBackBufferMask->getOutDev().SetDrawMode( DRAWMODE_BLACKLINE | DRAWMODE_BLACKFILL | DRAWMODE_BLACK… in CanvasCustomSprite()
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H A D | devicehelper.cxx | 59 OutputDevice& rOutDev = mpOutDev->getOutDev(); in getPhysicalResolution() 74 OutputDevice& rOutDev = mpOutDev->getOutDev(); in getPhysicalSize() 185 reinterpret_cast< sal_Int64 >(&mpOutDev->getOutDev()) ); in getDeviceHandle() 224 OutputDevice& rOutDev = mpOutDev->getOutDev(); in dumpScreenContent()
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H A D | canvashelper_texturefill.cxx | 782 gradientFill( mpOutDev->getOutDev(), in fillTexturedPolyPolygon() 783 … mp2ndOutDev.get() ? &mp2ndOutDev->getOutDev() : (OutputDevice*)NULL, in fillTexturedPolyPolygon() 1025 OutputDevice& rOutDev( mpOutDev->getOutDev() ); in fillTexturedPolyPolygon() 1070 OutputDevice& r2ndOutDev( mp2ndOutDev->getOutDev() ); in fillTexturedPolyPolygon() 1134 mp2ndOutDev->getOutDev().DrawBitmapEx( aPolygonDeviceRect.TopLeft(), in fillTexturedPolyPolygon() 1157 OutputDevice& r2ndOutDev( mp2ndOutDev->getOutDev() ); in fillTexturedPolyPolygon()
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H A D | outdevprovider.hxx | 50 virtual OutputDevice& getOutDev() = 0; 51 virtual const OutputDevice& getOutDev() const = 0;
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H A D | backbuffer.hxx | 51 virtual OutputDevice& getOutDev(); 52 virtual const OutputDevice& getOutDev() const;
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H A D | windowoutdevholder.hxx | 45 virtual OutputDevice& getOutDev() { return mrOutputWindow; } in getOutDev() function in vclcanvas::WindowOutDevHolder 46 virtual const OutputDevice& getOutDev() const { return mrOutputWindow; } in getOutDev() function in vclcanvas::WindowOutDevHolder
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H A D | bitmapbackbuffer.hxx | 54 virtual OutputDevice& getOutDev(); 55 virtual const OutputDevice& getOutDev() const;
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H A D | backbuffer.cxx | 52 OutputDevice& BackBuffer::getOutDev() in getOutDev() function in vclcanvas::BackBuffer 57 const OutputDevice& BackBuffer::getOutDev() const in getOutDev() function in vclcanvas::BackBuffer
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H A D | bitmapbackbuffer.cxx | 59 OutputDevice& BitmapBackBuffer::getOutDev() in getOutDev() function in vclcanvas::BitmapBackBuffer 66 const OutputDevice& BitmapBackBuffer::getOutDev() const in getOutDev() function in vclcanvas::BitmapBackBuffer
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H A D | canvas.cxx | 65 virtual OutputDevice& getOutDev() { return mrOutDev; } in getOutDev() function in vclcanvas::__anon836d89ca0111::OutDevHolder 66 virtual const OutputDevice& getOutDev() const { return mrOutDev; } in getOutDev() function in vclcanvas::__anon836d89ca0111::OutDevHolder
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H A D | textlayout.cxx | 114 OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); in queryTextShapes() 167 OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); in queryInkMeasures() 246 OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); in queryTextBounds()
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H A D | canvasfont.cxx | 73 OutputDevice& rOutDev( rOutDevProvider->getOutDev() ); in CanvasFont() 128 OutputDevice& rOutDev = mpOutDevProvider->getOutDev(); in getFontMetrics()
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H A D | spritehelper.cxx | 142 Bitmap aBmp( mpBackBuffer->getOutDev().GetBitmap( aEmptyPoint, in redraw() 157 Bitmap aMask( mpBackBufferMask->getOutDev().GetBitmap( aEmptyPoint, in redraw()
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H A D | canvasbitmaphelper.cxx | 68 mpOutDev->getOutDev() ) ); in setBitmap() 80 mpBackBuffer.reset( new BitmapBackBuffer( rBitmap, rOutDevReference->getOutDev() )); in init()
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H A D | impltools.hxx | 147 mpOutDev( rOutDev.get() ? &(rOutDev->getOutDev()) : NULL ), in OutDevStateKeeper()
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H A D | spritecanvas.hxx | 154 OutDevProviderSharedPtr getFrontBuffer() const { return maDeviceHelper.getOutDev(); } in getFrontBuffer()
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H A D | devicehelper.hxx | 86 OutDevProviderSharedPtr getOutDev() const { return mpOutDev; } in getOutDev() function in vclcanvas::DeviceHelper
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H A D | impltools.cxx | 87 const ::OutputDevice& rDev( pCanvasImpl->getBackBuffer()->getOutDev() ); in bitmapExFromXBitmap()
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