Home
last modified time | relevance | path

Searched refs:getWorldToEye (Results 1 – 2 of 2) sorted by relevance

/trunk/main/drawinglayer/source/processor3d/
H A Dshadow3dextractor.cxx249 aContained3DRange.transform(getWorldToEye()); in Shadow3DExtractingProcessor()
277 aCandidate *= getWorldToEye(); in impDoShadowProjection()
/trunk/main/drawinglayer/inc/drawinglayer/processor3d/
H A Dshadow3dextractor.hxx105 const basegfx::B3DHomMatrix& getWorldToEye() const { return maWorldToEye; } in getWorldToEye() function in drawinglayer::processor3d::Shadow3DExtractingProcessor

Completed in 28 milliseconds