Searched refs:hRC (Results 1 – 1 of 1) sorted by relevance
217 HGLRC hRC; member640 GLWin.hRC = wglCreateContext(GLWin.hDC); in createWindow()641 wglMakeCurrent(GLWin.hDC,GLWin.hRC); in createWindow()1133 wglMakeCurrent(GLWin.hDC,GLWin.hRC); in createWindow()1188 if (GLWin.hRC) in createWindow()1191 wglDeleteContext( GLWin.hRC ); // Kill Render Context in createWindow()1215 wglMakeCurrent(GLWin.hDC,GLWin.hRC); in createWindow()
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