Searched refs:io_bSurfaceDirty (Results 1 – 10 of 10) sorted by relevance
182 bool& io_bSurfaceDirty ) in updateScreen() argument211 if( !bUpdateAll && !io_bSurfaceDirty ) in updateScreen()258 io_bSurfaceDirty = false; in updateScreen()
117 void SpriteHelper::redraw( bool& io_bSurfaceDirty ) const in redraw()147 io_bSurfaceDirty = false; // state taken, and processed. in redraw()
90 void redraw( bool& io_bSurfaceDirty ) const;
95 bool& io_bSurfaceDirty );
200 bool& io_bSurfaceDirty ) in updateScreen() argument223 if( !bUpdateAll && !io_bSurfaceDirty ) in updateScreen()271 io_bSurfaceDirty = false; in updateScreen()
91 bool& io_bSurfaceDirty );
252 bool& io_bSurfaceDirty ) in updateScreen() argument292 if( !bUpdateAll && !io_bSurfaceDirty ) in updateScreen()344 io_bSurfaceDirty = false; in updateScreen()
89 bool& io_bSurfaceDirty );
89 void redraw( bool& io_bSurfaceDirty ) const;
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