Searched refs:lcl_isOnNumberChar (Results 1 – 3 of 3) sorted by relevance
/trunk/main/basegfx/source/polygon/ |
H A D | b2dsvgpolypolygon.cxx | 133 … while(nPos < nLen && ::basegfx::internal::lcl_isOnNumberChar(rSvgDStatement, nPos)) in importFromSvgD() 166 … while(nPos < nLen && ::basegfx::internal::lcl_isOnNumberChar(rSvgDStatement, nPos)) in importFromSvgD() 196 … while(nPos < nLen && ::basegfx::internal::lcl_isOnNumberChar(rSvgDStatement, nPos)) in importFromSvgD() 226 … while(nPos < nLen && ::basegfx::internal::lcl_isOnNumberChar(rSvgDStatement, nPos)) in importFromSvgD() 285 … while(nPos < nLen && ::basegfx::internal::lcl_isOnNumberChar(rSvgDStatement, nPos)) in importFromSvgD() 335 … while(nPos < nLen && ::basegfx::internal::lcl_isOnNumberChar(rSvgDStatement, nPos)) in importFromSvgD() 386 … while(nPos < nLen && ::basegfx::internal::lcl_isOnNumberChar(rSvgDStatement, nPos)) in importFromSvgD() 460 … while(nPos < nLen && ::basegfx::internal::lcl_isOnNumberChar(rSvgDStatement, nPos)) in importFromSvgD()
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/trunk/main/basegfx/source/inc/ |
H A D | stringconversiontools.hxx | 41 …inline bool lcl_isOnNumberChar(const sal_Unicode aChar, bool bSignAllowed = true, bool bDotAllowed… in lcl_isOnNumberChar() function 51 …inline bool lcl_isOnNumberChar(const ::rtl::OUString& rStr, const sal_Int32 nPos, bool bSignAllowe… in lcl_isOnNumberChar() function 53 return lcl_isOnNumberChar(rStr[nPos], bSignAllowed, bDotAllowed); in lcl_isOnNumberChar()
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/trunk/main/basegfx/source/tools/ |
H A D | stringconversiontools.cxx | 172 while(io_rPos < nLen && lcl_isOnNumberChar(rStr, io_rPos, bSignAllowed, true)) in lcl_skipNumber() 237 if( lcl_isOnNumberChar(rStr.charAt(aLen - 1), false, true) && in lcl_putNumberCharWithSpace()
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