Searched refs:maDestPixel (Results 1 – 2 of 2) sorted by relevance
/trunk/main/drawinglayer/source/processor2d/ |
H A D | vclhelperbufferdevice.cxx | 236 maDestPixel = Rectangle(aEmptyPoint, mrOutDev.GetOutputSizePixel()); in impBufferDevice() 237 maDestPixel.Intersection(aRectPixel); in impBufferDevice() 241 mpContent = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), false, false); in impBufferDevice() 249 …mpContent->DrawOutDev(aEmptyPoint, maDestPixel.GetSize(), maDestPixel.TopLeft(), maDestPixel.GetSi… in impBufferDevice() 256 const Point aLogicTopLeft(mrOutDev.PixelToLogic(maDestPixel.TopLeft())); in impBufferDevice() 290 const Size aSizePixel(maDestPixel.GetSize()); in paint() 315 mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask)); in paint() 328 mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aMask)); in paint() 338 mrOutDev.DrawBitmap(maDestPixel.TopLeft(), aContent); in paint() 356 mpMask = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), true, true); in getMask() [all …]
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H A D | vclhelperbufferdevice.hxx | 45 Rectangle maDestPixel; member in drawinglayer::impBufferDevice 55 bool isVisible() const { return !maDestPixel.IsEmpty(); } in isVisible()
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