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Searched refs:maWorldToEye (Results 1 – 2 of 2) sorted by relevance

/trunk/main/drawinglayer/source/processor3d/
H A Dshadow3dextractor.cxx124maWorldToEye = getViewInformation3D().getOrientation() * getViewInformation3D().getObjectTransform… in processBasePrimitive3D()
137maWorldToEye = getViewInformation3D().getOrientation() * getViewInformation3D().getObjectTransform… in processBasePrimitive3D()
223 maWorldToEye(), in Shadow3DExtractingProcessor()
244maWorldToEye = getViewInformation3D().getOrientation() * getViewInformation3D().getObjectTransform… in Shadow3DExtractingProcessor()
/trunk/main/drawinglayer/inc/drawinglayer/processor3d/
H A Dshadow3dextractor.hxx62 basegfx::B3DHomMatrix maWorldToEye; member in drawinglayer::processor3d::Shadow3DExtractingProcessor
105 const basegfx::B3DHomMatrix& getWorldToEye() const { return maWorldToEye; } in getWorldToEye()

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