Searched refs:mnBPercent (Results 1 – 2 of 2) sorted by relevance
46 mnBPercent ( 0 ), in GraphicAttr()74 ( mnBPercent == rAttr.mnBPercent ) && in operator ==()89 …tr.mnContPercent >> rAttr.mnLumPercent >> rAttr.mnRPercent >> rAttr.mnGPercent >> rAttr.mnBPercent; in operator >>()109 …tr.mnContPercent << rAttr.mnLumPercent << rAttr.mnRPercent << rAttr.mnGPercent << rAttr.mnBPercent; in operator <<()
108 short mnBPercent; member in GraphicAttr154 void SetChannelB( short nChannelBPercent ) { mnBPercent = nChannelBPercent; } in SetChannelB()155 short GetChannelB() const { return mnBPercent; } in GetChannelB()178 mnGPercent != 0 || mnBPercent != 0 || mfGamma != 1.0 || mbInvert ); in IsAdjusted()
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