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Searched refs:mpBitmapInUse (Results 1 – 4 of 4) sorted by relevance

/trunk/main/filter/source/graphicfilter/icgm/
H A Dclass0.cxx43 if ( mpBitmapInUse ) // vorhandene grafik verarbeiten, in ImplDoClass0()
45 CGMBitmapDescriptor* pBmpDesc = mpBitmapInUse->GetBitmap(); in ImplDoClass0()
48 delete mpBitmapInUse; in ImplDoClass0()
49 mpBitmapInUse = NULL; in ImplDoClass0()
80 if ( mpBitmapInUse ) // vorhandene grafik verarbeiten, in ImplDoClass0()
82 CGMBitmapDescriptor* pBmpDesc = mpBitmapInUse->GetBitmap(); in ImplDoClass0()
85 delete mpBitmapInUse; in ImplDoClass0()
86 mpBitmapInUse = NULL; in ImplDoClass0()
H A Dclass4.cxx118 if ( mpBitmapInUse && ( mnElementID != 9 ) ) // vorhandene grafik verarbeiten, in ImplDoClass4()
120 CGMBitmapDescriptor* pBmpDesc = mpBitmapInUse->GetBitmap(); in ImplDoClass4()
123 delete mpBitmapInUse; in ImplDoClass4()
124 mpBitmapInUse = NULL; in ImplDoClass4()
319 if ( mpBitmapInUse ) in ImplDoClass4()
321 CGMBitmap* pBmpDesc = mpBitmapInUse->GetNext(); in ImplDoClass4()
330 mpBitmapInUse = new CGMBitmap( *this ); in ImplDoClass4()
H A Dcgm.cxx53 mpBitmapInUse = NULL; in ImplCGMInit()
166 delete mpBitmapInUse; in ~CGM()
H A Dcgm.hxx91 CGMBitmap* mpBitmapInUse; member in CGM

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